Exploring the Role of Virtual Reality (VR) and Augmented Reality (AR) in Language Learning
1Okolo Chinwe Jane, 2Chinyere Grace Ezeonwumelu*, 3Chioma Ihuoma Barah and 4Ugwu Nnenna Jovita
1Department of Foreign Languages Alex Ekwueme Federal University Ndufu -Alike.
2Faculty of Education Kampala International University Uganda
3Department of Public Administration and Management, Kampala International University Uganda
4Department of Publication and Extension Kampala International University Uganda
Corresponding Authors Email: grchinyere@gmail.com
ABSTRACT
The integration of Augmented Reality (AR) in language education offers unique opportunities to enhance second language acquisition by providing immersive, contextual, and interactive learning experiences. This paper reviews empirical research on the use of AR in second-language teaching, focusing on its potential to create authentic learning environments, improve learner engagement, and facilitate better language proficiency and communication skills. Despite the strong interest in AR technology, limited research explores its application in language learning contexts. This review aims to fill this gap by synthesizing existing studies, discussing the benefits and challenges of AR in language education, and proposing directions for future research. The findings suggest that AR can significantly contribute to more effective and engaging language learning, though issues such as high production costs and technological barriers need to be addressed.
Keywords: Augmented Reality, Language Acquisition, Immersive Learning, Language Proficiency and Interactive Learning.
CITE AS: Okolo Chinwe Jane, Chinyere Grace Ezeonwumelu, Chioma Ihuoma Barah and Ugwu Nnenna Jovita (2024). Exploring the Role of Virtual Reality (VR) and Augmented Reality (AR) in Language Learning. RESEARCH INVENTION JOURNAL OF RESEARCH IN EDUCATION 3(2):94-100.